Virtual Reality

A New Teaching Tool

Virtual reality (VR) allows you to be wherever you want and fully interact with the environment around you. With the immersive power of VR headsets like the Oculus Rift and HTC Vive, you can experience adventure and learning from multiple perspectives. Portable headsets like the Samsung Gear VR and Google Cardboard let you take VR on the go.

With 360 Video, you can stand face-to-face with Texas founder Stephen F. Austin, turn around for a close-up view of Elisabet Ney's statue of Lady Macbeth, interact with the sword used to capture Santa Anna, and gaze ahead to see the battlefield of San Jacinto, all without leaving your classroom.

Virtual reality grabs the attention of students and promotes engagement with the educational material.

A Virtual Field Trip to The Bryan Museum

With the Bryan Museum's VR tour, students will have the opportunity to learn Texas history by using touch controllers that interact with designated elements of the Museum and its collection via information hotspots. These hotspots display pop-up info-graphs with historical facts.

Public and private schools, frequently lacking funding for field trips, will be able to use this film to bring The Bryan Museum to the students, allowing them to interact with important historical artifacts, displays, and paintings. The VR tour is also an excellent resource for parents who are home-schooling.

The experience is broken down into five separate components so it can be adapted to suit curriculum needs and multiple lesson plans.

The film is also formatted for use on mobile phones and tablets as a 360 Video experience without the use of a VR headset.

The Bryan Museum's VR Film and TEKS

The Texas State Historical Association (TSHA) guided the project's components, aligned the film with the standards of the Texas Essential Knowledge and Skills (TEKS), and helped secure school districts to participate in the initial use and distribution of the project content to fourth- and seventh-grade Texas history courses.